Bevy is a community-driven project and many of us rely on financial support to continue building Bevy. Bevy is built by a large group of people, so consider backing the ones that are building what you care about! If you are uncertain, a Project Lead, Maintainer, or SME is a good choice. You can learn more about these roles here.
All Bevy leaders sign our Sponsorship Pledge to ensure the needs of the Bevy Community always come first.
Carter Anderson
![Carter Anderson's profile picture](https://github.com/cart.png)
Project Lead
Maintainer
Full-time lead developer, project manager, and original creator of Bevy. Focused on building out core engine systems, guiding project direction, and managing the community.
Alice Cecile
![Alice Cecile's profile picture](https://github.com/alice-i-cecile.png)
Maintainer
SME-Docs
SME-ECS
SME-Input
Technical project manager, mad scientist, and documentation lead. Loves tinkering with ECS features.
François Mockers
![François Mockers's profile picture](https://github.com/mockersf.png)
Maintainer
SME-Animation
SME-Input
SME-Mobile
Helping everything run smoothly, and having fun with Bevy!
James Liu
![James Liu's profile picture](https://github.com/james7132.png)
Maintainer
SME-Animation
SME-ECS
Performance by default. A slow engine is an unused engine. Focused on animation, networking, and general engine performance and UX.
Gino Valente
![Gino Valente's profile picture](https://github.com/MrGVSV.png)
SME-Reflection
React Native developer during the day, Bevy contributor at night. Focused mainly on Bevy's reflection system.
Jan Hohenheim
![Jan Hohenheim's profile picture](https://github.com/janhohenheim.png)
Responsible for the Rust GameDev newsletter. Creator of a few Bevy tools like the Foxtrot template and Yarn Spinner for Rust. Writes unpublished games.
Thierry Berger
![Thierry Berger's profile picture](https://github.com/vrixyz.png)
Helping one project after the other, fixing papercuts along the way. Tell me about yours!
Ida "Iyes"
![Ida "Iyes"'s profile picture](https://github.com/inodentry.png)
Likes to teach and explain things. Talks a lot (sometimes with her cat). Makes games, sometimes music and other creative things. Community is Love. Ice is Win. 👀
Nile
![Nile's profile picture](https://github.com/TheRawMeatball.png)
Formerly active member of the community, and still the uncontested owner of the highest message count on the bevy discord. I will one day return to the forefront of mad science! 🧪
Nathan Stocks
![Nathan Stocks's profile picture](https://github.com/CleanCut.png)
Indie Game Dev, Rust Instructor, Rusty Engine creator. Senior Software Engineer at GitHub. Family, Food, Rust, Python, Open Source, Maple Trees.
Kurt Kühnert
![Kurt Kühnert's profile picture](https://github.com/kurtkuehnert.png)
German master's student specializing in computer graphics. Author of bevy_terrain. Focused on improving the ergonomics and documentation of Bevy's renderer.
Nicola Papale
![Nicola Papale's profile picture](https://github.com/nicopap.png)
Making games at devildahu. Author of bevy-ui-navigation, cuicui and many other bevy-related crates. Incidentally contributes to bevy. Touches reflection, rendering, ui and ecs.
harudagondi
Joona Aalto
![Joona Aalto's profile picture](https://github.com/Jondolf.png)
Maintainer of the Avian physics engine for Bevy. Working on shiny simulations and math, breathing life into creations.
Aceeri
![Aceeri's profile picture](https://github.com/aceeri.png)