Bevy is a community-driven project and many of us rely on financial support to continue building Bevy. Bevy is built by a large group of people, so consider backing the ones that are building what you care about! If you are uncertain, a Project Lead, Maintainer, or SME is a good choice. You can learn more about these roles here.
All Bevy leaders sign our Sponsorship Pledge to ensure the needs of the Bevy Community always come first.
Carter Anderson
Project Lead
Maintainer
Full-time lead developer, project manager, and original creator of Bevy. Focused on building out core engine systems, guiding project direction, and managing the community.
François Mockers
Maintainer
SME-Animation
SME-Input
SME-Mobile
Helping everything run smoothly, and having fun with Bevy!
James Liu
Maintainer
SME-Animation
SME-ECS
Performance by default. A slow engine is an unused engine. Focused on animation, networking, and general engine performance and UX.
Alice Cecile
Maintainer
SME-Docs
SME-ECS
SME-Input
Technical project manager, mad scientist, and documentation lead. Loves tinkering with ECS features.
Gino Valente
SME-Reflection
React Native developer during the day, Bevy contributor at night. Focused mainly on Bevy's reflection system.
Thierry Berger
Helping one project after the other, fixing papercuts along the way. Tell me about yours!
Kurt Kühnert
German master's student specializing in computer graphics. Author of bevy_terrain. Focused on improving the ergonomics and documentation of Bevy's renderer.
Jan Hohenheim
Responsible for the Rust GameDev newsletter. Creator of a few Bevy tools like the Foxtrot template and Yarn Spinner for Rust. Writes unpublished games.
Ida "Iyes"
Likes to teach and explain things. Talks a lot (sometimes with her cat). Makes games, sometimes music and other creative things. Community is Love. Ice is Win. 👀
harudagondi
Joona Aalto
Maintainer of the Avian physics engine for Bevy. Working on shiny simulations and math, breathing life into creations.
Aceeri
Nile
Formerly active member of the community, and still the uncontested owner of the highest message count on the bevy discord. I will one day return to the forefront of mad science! 🧪
Nathan Stocks
Indie Game Dev, Rust Instructor, Rusty Engine creator. Senior Software Engineer at GitHub. Family, Food, Rust, Python, Open Source, Maple Trees.
Nicola Papale
Making games at devildahu. Author of bevy-ui-navigation, cuicui and many other bevy-related crates. Incidentally contributes to bevy. Touches reflection, rendering, ui and ecs.