Support Warning
WebGPU is currently only supported on Chrome starting with version 113, and only on desktop. If they don't work on your configuration, you can check the WebGL2 examples
here.
use bevy::prelude::*;
use std::time::Duration;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_event::<PlayPitch>()
.add_systems(Startup, setup)
.add_systems(Update, (play_pitch, keyboard_input_system))
.run();
}
#[derive(Event, Default)]
struct PlayPitch;
#[derive(Resource)]
struct PitchFrequency(f32);
fn setup(mut commands: Commands) {
commands.insert_resource(PitchFrequency(220.0));
}
fn play_pitch(
mut pitch_assets: ResMut<Assets<Pitch>>,
frequency: Res<PitchFrequency>,
mut events: EventReader<PlayPitch>,
mut commands: Commands,
) {
for _ in events.read() {
info!("playing pitch with frequency: {}", frequency.0);
commands.spawn(PitchBundle {
source: pitch_assets.add(Pitch::new(frequency.0, Duration::new(1, 0))),
settings: PlaybackSettings::DESPAWN,
});
info!("number of pitch assets: {}", pitch_assets.len());
}
}
fn keyboard_input_system(
keyboard_input: Res<Input<KeyCode>>,
mut frequency: ResMut<PitchFrequency>,
mut events: EventWriter<PlayPitch>,
) {
if keyboard_input.just_pressed(KeyCode::Up) {
frequency.0 *= 2.0f32.powf(1.0 / 12.0);
}
if keyboard_input.just_pressed(KeyCode::Down) {
frequency.0 /= 2.0f32.powf(1.0 / 12.0);
}
if keyboard_input.just_pressed(KeyCode::Space) {
events.send(PlayPitch);
}
}