#[path = "../helpers/camera_controller.rs"]
mod camera_controller;
use bevy::{color::palettes::css::*, prelude::*};
use camera_controller::{CameraController, CameraControllerPlugin};
use std::f32::consts::PI;
fn main() {
App::new()
.add_plugins((DefaultPlugins, CameraControllerPlugin))
.init_gizmo_group::<MyRoundGizmos>()
.add_systems(Startup, setup)
.add_systems(Update, (draw_example_collection, update_config))
.run();
}
#[derive(Default, Reflect, GizmoConfigGroup)]
struct MyRoundGizmos {}
fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands.spawn((
Camera3d::default(),
Transform::from_xyz(0., 1.5, 6.).looking_at(Vec3::ZERO, Vec3::Y),
CameraController::default(),
));
commands.spawn((
Mesh3d(meshes.add(Plane3d::default().mesh().size(5.0, 5.0))),
MeshMaterial3d(materials.add(Color::srgb(0.3, 0.5, 0.3))),
));
commands.spawn((
Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))),
MeshMaterial3d(materials.add(Color::srgb(0.8, 0.7, 0.6))),
Transform::from_xyz(0.0, 0.5, 0.0),
));
commands.spawn((
PointLight {
shadows_enabled: true,
..default()
},
Transform::from_xyz(4.0, 8.0, 4.0),
));
commands.spawn((
Text::new(
"Press 'T' to toggle drawing gizmos on top of everything else in the scene\n\
Press 'P' to toggle perspective for line gizmos\n\
Hold 'Left' or 'Right' to change the line width of straight gizmos\n\
Hold 'Up' or 'Down' to change the line width of round gizmos\n\
Press '1' or '2' to toggle the visibility of straight gizmos or round gizmos\n\
Press 'B' to show all AABB boxes\n\
Press 'U' or 'I' to cycle through line styles for straight or round gizmos\n\
Press 'J' or 'K' to cycle through line joins for straight or round gizmos",
),
Node {
position_type: PositionType::Absolute,
top: Val::Px(12.0),
left: Val::Px(12.0),
..default()
},
));
}
fn draw_example_collection(
mut gizmos: Gizmos,
mut my_gizmos: Gizmos<MyRoundGizmos>,
time: Res<Time>,
) {
gizmos.grid(
Quat::from_rotation_x(PI / 2.),
UVec2::splat(20),
Vec2::new(2., 2.),
LinearRgba::gray(0.65),
);
gizmos.grid(
Isometry3d::new(Vec3::splat(10.0), Quat::from_rotation_x(PI / 3. * 2.)),
UVec2::splat(20),
Vec2::new(2., 2.),
PURPLE,
);
gizmos.sphere(Vec3::splat(10.0), 1.0, PURPLE);
gizmos
.primitive_3d(
&Plane3d {
normal: Dir3::Y,
half_size: Vec2::splat(1.0),
},
Isometry3d::new(
Vec3::splat(4.0) + Vec2::from(ops::sin_cos(time.elapsed_secs())).extend(0.0),
Quat::from_rotation_x(PI / 2. + time.elapsed_secs()),
),
GREEN,
)
.cell_count(UVec2::new(5, 10))
.spacing(Vec2::new(0.2, 0.1));
gizmos.cuboid(
Transform::from_translation(Vec3::Y * 0.5).with_scale(Vec3::splat(1.25)),
BLACK,
);
gizmos.rect(
Isometry3d::new(
Vec3::new(ops::cos(time.elapsed_secs()) * 2.5, 1., 0.),
Quat::from_rotation_y(PI / 2.),
),
Vec2::splat(2.),
LIME,
);
gizmos.cross(Vec3::new(-1., 1., 1.), 0.5, FUCHSIA);
let domain = Interval::EVERYWHERE;
let curve = FunctionCurve::new(domain, |t| {
(Vec2::from(ops::sin_cos(t * 10.0))).extend(t - 6.0)
});
let resolution = ((ops::sin(time.elapsed_secs()) + 1.0) * 100.0) as usize;
let times_and_colors = (0..=resolution)
.map(|n| n as f32 / resolution as f32)
.map(|t| t * 5.0)
.map(|t| (t, TEAL.mix(&HOT_PINK, t / 5.0)));
gizmos.curve_gradient_3d(curve, times_and_colors);
my_gizmos.sphere(Vec3::new(1., 0.5, 0.), 0.5, RED);
my_gizmos
.rounded_cuboid(Vec3::new(-2.0, 0.75, -0.75), Vec3::splat(0.9), TURQUOISE)
.edge_radius(0.1)
.arc_resolution(4);
for y in [0., 0.5, 1.] {
gizmos.ray(
Vec3::new(1., y, 0.),
Vec3::new(-3., ops::sin(time.elapsed_secs() * 3.), 0.),
BLUE,
);
}
my_gizmos
.arc_3d(
180.0_f32.to_radians(),
0.2,
Isometry3d::new(
Vec3::ONE,
Quat::from_rotation_arc(Vec3::Y, Vec3::ONE.normalize()),
),
ORANGE,
)
.resolution(10);
my_gizmos.circle(Quat::from_rotation_arc(Vec3::Z, Vec3::Y), 3., BLACK);
my_gizmos
.circle(Quat::from_rotation_arc(Vec3::Z, Vec3::Y), 3.1, NAVY)
.resolution(64);
my_gizmos
.sphere(Isometry3d::IDENTITY, 3.2, BLACK)
.resolution(64);
gizmos.arrow(Vec3::ZERO, Vec3::splat(1.5), YELLOW);
gizmos
.arrow(Vec3::new(2., 0., 2.), Vec3::new(2., 2., 2.), ORANGE_RED)
.with_double_end()
.with_tip_length(0.5);
}
fn update_config(
mut config_store: ResMut<GizmoConfigStore>,
keyboard: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
) {
if keyboard.just_pressed(KeyCode::KeyT) {
for (_, config, _) in config_store.iter_mut() {
config.depth_bias = if config.depth_bias == 0. { -1. } else { 0. };
}
}
if keyboard.just_pressed(KeyCode::KeyP) {
for (_, config, _) in config_store.iter_mut() {
config.line_perspective ^= true;
config.line_width *= if config.line_perspective { 5. } else { 1. / 5. };
}
}
let (config, _) = config_store.config_mut::<DefaultGizmoConfigGroup>();
if keyboard.pressed(KeyCode::ArrowRight) {
config.line_width += 5. * time.delta_secs();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowLeft) {
config.line_width -= 5. * time.delta_secs();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit1) {
config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyU) {
config.line_style = match config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyJ) {
config.line_joints = match config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
let (my_config, _) = config_store.config_mut::<MyRoundGizmos>();
if keyboard.pressed(KeyCode::ArrowUp) {
my_config.line_width += 5. * time.delta_secs();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowDown) {
my_config.line_width -= 5. * time.delta_secs();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit2) {
my_config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyI) {
my_config.line_style = match my_config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyK) {
my_config.line_joints = match my_config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
if keyboard.just_pressed(KeyCode::KeyB) {
config_store.config_mut::<AabbGizmoConfigGroup>().1.draw_all ^= true;
}
}