Support Warning
WebGPU is currently only supported on Chrome starting with version 113, and only on desktop. If they don't work on your configuration, you can check the WebGL2 examples here.//! Simple example demonstrating the `OverflowClipMargin` style property.
use bevy::{color::palettes::css::*, prelude::*, winit::WinitSettings};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
.insert_resource(WinitSettings::desktop_app())
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2d);
let image = asset_server.load("branding/icon.png");
commands
.spawn((
Node {
width: Val::Percent(100.),
height: Val::Percent(100.),
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
row_gap: Val::Px(40.),
flex_direction: FlexDirection::Column,
..default()
},
BackgroundColor(ANTIQUE_WHITE.into()),
))
.with_children(|parent| {
for overflow_clip_margin in [
OverflowClipMargin::border_box().with_margin(25.),
OverflowClipMargin::border_box(),
OverflowClipMargin::padding_box(),
OverflowClipMargin::content_box(),
] {
parent
.spawn(Node {
flex_direction: FlexDirection::Row,
column_gap: Val::Px(20.),
..default()
})
.with_children(|parent| {
parent
.spawn((
Node {
padding: UiRect::all(Val::Px(10.)),
margin: UiRect::bottom(Val::Px(25.)),
..default()
},
BackgroundColor(Color::srgb(0.25, 0.25, 0.25)),
))
.with_child(Text(format!("{overflow_clip_margin:#?}")));
parent
.spawn((
Node {
margin: UiRect::top(Val::Px(10.)),
width: Val::Px(100.),
height: Val::Px(100.),
padding: UiRect::all(Val::Px(20.)),
border: UiRect::all(Val::Px(5.)),
overflow: Overflow::clip(),
overflow_clip_margin,
..default()
},
BackgroundColor(GRAY.into()),
BorderColor(Color::BLACK),
))
.with_children(|parent| {
parent
.spawn((
Node {
min_width: Val::Px(50.),
min_height: Val::Px(50.),
..default()
},
BackgroundColor(LIGHT_CYAN.into()),
))
.with_child((
ImageNode::new(image.clone()),
Node {
min_width: Val::Px(100.),
min_height: Val::Px(100.),
..default()
},
));
});
});
}
});
}