This example is running in WebGL2 and should work in most browsers. You can check the WebGPU examples here.
//! Displays a single [`Sprite`], created from an image.
usebevy::prelude::*;fnmain(){App::new().add_plugins(DefaultPlugins).add_systems(Startup, setup).run();}fnsetup(mutcommands: Commands, asset_server:Res<AssetServer>){ commands.spawn(Camera2d); commands.spawn(Sprite::from_image( asset_server.load("branding/bevy_bird_dark.png"),));}