//! Displays a single [`Sprite`], created from an image, but flipped on one axis.
usebevy::prelude::*;fnmain(){App::new().add_plugins(DefaultPlugins).add_startup_system(setup).run();}fnsetup(mutcommands: Commands, asset_server:Res<AssetServer>){
commands.spawn(Camera2dBundle::default());
commands.spawn(SpriteBundle {
texture: asset_server.load("branding/icon.png"),
sprite: Sprite {// Flip the logo to the left
flip_x:true,// And don't flip it upside-down ( the default )
flip_y:false,..default()},..default()});}