usebevy::prelude::*;/// This example illustrates how to load and play an audio file
fnmain(){App::new().add_plugins(DefaultPlugins).add_startup_system(setup).run();}fnsetup(asset_server:Res<AssetServer>, audio:Res<Audio>){let music = asset_server.load("sounds/Windless Slopes.ogg");
audio.play(music);}